Showing posts with label future tech. Show all posts
Showing posts with label future tech. Show all posts

Friday, April 29, 2011

The Habitat Gap

The big news going around the space community recently is that China recently announced plans to construct and orbit a 60-ton, multiple-module space station by 2020 (pictured above.) You can find more details of it HERE on physorg.com's website. See also the original source HERE from the China Daily website.

I can do nothing but applaud this development. I know according to some people, China is supposed to be the US's big bad rival in the next decade, but any nation or organization that helps to expand on humanity's presence in the daunting frontier of space should be welcomed and encouraged.

The station itself, called 'Tiangong' (translated as 'heavenly palace') for now, will be composed of a main habitat module and two laboratory modules. It will be attended by a dedicated cargo ship and be designed to dock with Chinese space capsules. Though more modest than the ISS, it is definitely a step in the right direction for China's fledgling manned space program.

For the longest time, people pushing for human space exploration beyond Low Earth Orbit have focused almost exclusively on propulsion technologies. I think in some ways that has proven a mistake.

As I've stated a number of times on this blog, the development of long-enduring space habitats is as vital as advanced propulsion if we ever want to create a real human presence off Earth. And the way to do that is to actually live and work for long periods in space to determine which systems and techniques work best. That's what the project that eventually became the ISS was originally all about, but somehow people always end up whining (such as in the PHYSORG.com article's comment section) that the ISS "isn't going anywhere" or "isn't giving a valuable scientific return." It was never supposed to. It was originally supposed to be a testbed for humans living and working in space.

Some people seem to have the idea that all we have to do is strap a huge rocket onto an Apollo capsule and just like that we can zoom off to Mars. But even if NASA's advanced propulsion projects achieve all their goals flawlessly, future astronauts are still going to have to consign themselves to voyages of months or years once past the Earth-Moon system. Cramped, skimpy metal cans like current space capsules simply will not be able to keep human explorers safe and productive for such immense journeys, especially in an environment as hostile as space.

For those impatient to travel into the greater Solar System, one has to come to terms with the fact that improved propulsion technology like VASIMR alone is not enough. You also need space habitats that can keep a human crew healthy and in working shape for the entire voyage, and that's far, far more complex and tricky than most people surmise. In order to develop such habitats, we need the experience that space stations can provide us. Perhaps if more people had understood this and had not tried so hard to roadblock the ISS program in its various incarnations over the years, we might have already had human explorers on the way to other planets.

I have the feeling that future interplanetary spacecraft will end up looking much more like MIR or the ISS than the souped-up space capsules than many dreamers seem to envision. Or perhaps even like China's newly proposed Tiangong station, at a minimum. When you're out in the deeps of interplanetary space, on the longest journey by several orders of magnitude that any human has ever undertaken, what kind of ship would you rather have? A large one with the redundancy of systems and space to handle emergencies, or a cramped one that will tank if any one of several dozen life support systems fail?

NASA's proposed Nautilus-X, basically a mobile ISS, is definitely where things should be leading to by the 2020s. It would be relatively slow compared to some visions of interplanetary flight, but it definitely would be the best bet for getting a human crew alive and healthy to its destination. And the only way we can ever build such a craft successfully is through the data and experience we can collect through operating space stations. The public has to get past the notion that space stations are just hunks of metal orbiting in the sky, and understand that they are in truth our gateways to the heavens.

Thursday, February 24, 2011

NASA's Exploration Mothership

(First a quick apology for lack of updates lately, both here and on the main site. I've been caught up in that whole 'earning a living' thing lately and that's been sapping time away from OV. Hopefully things will calm down soon.)

Its big. Its ugly. Its as graceful as a swan glued to an anvil.

I love it.

Its NASA's proposed Nautilus X ("Non-Atmospheric Universal Transport Intended for Lengthy United States eXploration"), an idea put forth by the NASA Technology Applications Assessment Team at the Johnson Space Center in Houston, Texas. You can read more about the details in THIS recent Discovery.com Blog.

Basically, it replicates ISS in over all design using cheaper components, attaches rockets and more up-to-date supplementary systems, and sends it cruising on long-term missions. Proponents say that it could be built for $4 billion dollars and be ready by 2020. Realistically, we know that all initial budget and time estimates are significantly low-balled, so let's say it would really cost 3 times that ($12 billion) and would take as long to build and assemble as the ISS, which means 15-20 years with an earliest launch date of say, 2025.

It would still be more than worth it, in my opinion.

This is EXACTLY the approach to long-range manned exploration we should be focusing on. A larger robust, customizable, reusable habitat that can use reasonable propulsion technologies. This is in contrast to the super-compact vehicles where most of the emphasis is on the engine rather than what keeps the astronauts alive and healthy. The idea behind the latter is that if you can get astronauts to and from their destination sufficiently fast enough, you needn't bother with advanced habitat systems.

But the reality of both the vast distances in space, as well as our own near-future technological limitations (no warp drives or antimatter rockets any time soon. Sadly,) would seem to dictate the former approach. We HAVE to get used to the idea that if you want to go anywhere interesting beyond the Earth-Moon system, you're going to be spending a long time getting there. And that's just for manned exploration. Trying for economic exploitation such as construction or mining will require even more capable long-term mobile habitats.

Astronauts in these situations don't need cramp capsules attached to gigantic rockets, as many deep space proposals have posited, such as those to send astronauts to an asteroid or even to Mars in nothing more than two linked Orion capsules. They need actual ships that they can properly live and work on for months at a time. If you were trying to cross the Atlantic, it wouldn't matter how big a motor you attached to a canoe, because in the end it would still be a canoe, and poorly designed to handle the rigors of transoceanic travel. But if you had a big enough ship, travelling slower wouldn't be that big a deal, and you would be much better prepared to handle unforeseen circumstances.

This analogy I think very much applies to space travel, and why an idea like the Nautilus X is a big step forward. If we want to go back to the Moon, to an asteroid, even beyond to Mars or Venus, having an actual reusable ship that can do all that in succession makes more sense than building a new ship for each task. Plus the Nautilus is designed to be modular, and can be modified and updated through it operational lifetime.

But whether anyone at NASA will take the Nautilus-X seriously and moved forward with it is another matter. The space community is nothing if not traditionalist and slow to change, not only in their methods but in their modes of thinking about space exploration in general. Let's hope that won't be the case this time.

Wednesday, July 14, 2010

The REAL Dead-End Energy Technology

A few weeks ago I was watching a debate on the Newshour on the local PBS station involving alternative energy technologies in the wake of the catastrophic BP spill. They had a proponent of alternative energy technologies, so called 'green' technologies, and a representative championing more oil drilling by oil companies.

I try not to wax political here or on the main site, but the pro-oil company guy was both obnoxious and belligerent, and worst of all, just plain wrong about a lot of points. Especially egregious was his repeatedly calling solar and wind power 'dead end' technologies. His skewed logic relied on the fact was that the basic ideas of solar and wind power were proposed a century or so ago, but their development has only been limited since.

Of course, such thinking is completely spurious, and shows ignorance of how technologies actually develop. Gunpowder, for example, was invented about a thousand years before reliable gunpowder weapons were finally developed. But if one asked a scholar in about 1000 AD if gunpowder was a 'dead end' technology based on what was available then, they'd probably say yes. And be completely wrong.

Most technologies don't explode onto the scene all at once, but rather go through a long period of slow but gradual development, and come to the fore only when there is a clear need for them. Steam engines were around as early as 1698 (or the 1st century AD, depending on your definition), but didn't catch on as a popular technology until 1800s. Rockets took a thousand years to go from fireworks to moon shots. Even the internal combustion engine, the killer app oil needed to become profitable, took decades to evolve into its industrial form.

The past decade, when dependence on the oil economy has led to numerous wasteful wars, environment-destroying oil spills, and a roller coaster of prices at the gas pump, has shown the pressing need for reliable, renewable energy technologies. In fact, if you keep up with the technology news, there has been a veritable explosion of so-called 'green' energy technologies, refinements and breakthroughs both. Solar energy cells dramatically increasing in efficiency and decreasing in price, wind farms and geothermal taps popping up everywhere, wave and tidal power projects grabbing a number of headlines.

Now I like to be realistic, and I realize that the world will be dependent on oil for energy for many decades yet. But ultimately, there is only a limited supply. It may last for a number of decades yet, maybe even into the next century, but it will eventually run out. Oil, not wind or solar or nuclear or tidal or geothermal or alternate fuels, is the REAL dead end energy technology. The sooner we begin switching over to alternatives, the less our economies and power grids and wallets will need to be at the mercy of a very volatile world market in oil.

And ironically, it is the resource-rich oil and energy companies like Exxon and Shell and BP who are in the best position to lead the large-scale conversion to these new technologies, and insure their long-term solubility and profitability in the process. But apparently they only care about short-term numbers and have to resort to tactics like propping up shallow, belligerent shills on news programs to spread misinformation. Its a shame, really.

Monday, October 5, 2009

Space Travel Feasibility Round-Up


In gathering articles for the main ORBITAL VECTOR site, I try to stay clear of favoritism for any particular idea. I DO try to make clear a particular technology's real-world feasibility, whether its hard science or soft science, how advanced society likely needs to be to produce it, etc.

However, that doesn't mean I think that all technologies I write about are equally probable. There are other factors besides just purely technological to overcome. Economics, politics, circumstance, location, culture, are as likely to determine if a technology becomes widely used or if it just sits on the shelves of history as a curiosity. The Segway is a perfect example. As a technology, it exceeded expectations, and fulfills its utility niche almost perfectly. However, it was cultural and economic factors--basically the fear of lawsuits--that killed its wide-spread use.

With all that in mind, I thought I'd give my own personal views of the likelihood of various Space Travel technologies I've written about so far on the main site. Just keep in mind these represent my own personal views of what will likely be developed or not based on political, economic, cultural, and other factors in the real world. Believe me, I would love to see a huge flowering of advanced space technology within the next decade, but I try to be as realistically constrained with the predictions as I could, while still assuming the world community in general continues to slowly develop space capabilities. Also, the needs and attitudes of various space-faring nations/companies/groups may change over time, so what seems likely now may also change in the future.

Each technology discussed is linked to an article explaining how it works.

CHEMICAL ROCKETS: Will probably remain the main means of obtaining orbit and maneuvering in space for at least the next half-century, if not longer. Its just too reliable and well proven a technology, and with so much infrastructure already in place to manufacture rocket components they will likely remain the cheapest option for some time to come. In the second half of the century I think they'll start slowly being replaced by other technology, but even so they will still linger for many decades.

SPACE PLANES: Also a well-proven technology, from the old X-series rocket planes to Virgin Galactic's SpaceShipOne. As Virgin Galactic gears up and actually begins running tourist flights, imitators will likely blossom from every corner, and I think the rocket/space plane will have a serious renaissance in the 2020s and beyond.

ION DRIVES: Now a proven technology, ion drives are very fuel efficient and will likely begin to slowly supplant chemical rockets as the main thrusters on deep space robes. Will likely be a routine technology by mid-century, used mostly for unmanned scientific and (hopefully) industrial payloads.

PLASMA ROCKETS: I do think old-style chemical rockets will begin turning over to these within a few decades, starting in the 2030s or 2040s; they have many of the same characteristics s chemical rockets but with much greater power. By the end of the century they will likely be the dominant space propulsion technology.

FISSION ROCKETS: Toxic radioactive exhaust will make sure this technology is never seriously used, despite its near-term feasibility and other advantages.

NUCLEAR PULSE DRIVES: Despite being actually much more dangerous than fission rockets, nuclear pulse drives have much more support among the space and scientific communities. Plus they also deliver phenomenal amounts of thrust compared to most other drives to compensate. Will likely be used for large deep-space missions in the second half of the century and beyond, perhaps even for the first interstellar probes.

SOLAR BOILER ROCKETS: Nominally a very cheap form of deep space rocket, these only become economically feasible if enough infrastructure in space exists to easily refuel them with water, which probably won't happen until the next century. But when that does happen, they will likely become the cheap transport workhorses of any emerging space culture.

SOLAR/MAGNETIC SAILS: A little too far out-there as a concept to gain a lot of real popular or political support, plus in order to turn them into decent-performance vehicles, you need to build powerful laser or particle beam facilities that could too easily be interpreted as weapons, making them a political sticking point. I foresee them being used only occasionally for certain scientific missions into the foreseeable future.

FUSION ROCKETS: Fusion has always one of the big "ifs" of science. They've been promising the big breakthrough for cheap, sustainable fusion power for half a century now, but if that will actually happen anytime soon is up for speculation. IF it comes within the next few decades, fusion rocket spacecraft may begin plying deep space sometime in the last half of the century, I'd guess. However, like with fission rockets, its radioactive exhaust will make its use infrequent at first, but as humanity moves further out into the solar system its superior power will become a premium. That likely won't happen until well into the next century, however.

ANTIMATTER DRIVES: The ultimate rockets, but the problems, technical and economic (and probably political, as antimatter can easily be turned into a weapon), involved in producing and storing antimatter means these probably won' be used in any significant way until well into the next century.

LAUNCH TOWERS: Feasible, but would probably only be seriously pursued if a space elevator proves definitively unobtainable. Even so they probably wouldn't be constructed until late in the century, after any space elevator projects fail.

SPACE ELEVATORS: With the development of carbon nanotubes, these seem definitively feasible, and there is currently a large populist push within the space and scientific community to develop one. It still unfortunately remains a little too far-out-there as an idea to get any significant funding politically, which probably won't really change for at least few decades yet. However, by the 2030s or 2040s I can see space elevator technology being seriously pursued, and the first commercial one may open in the second half of the century.

I'd love to hear other peoples' opinions. I may do another feasibility round-up of space technology (focusing on space stations and planetary exploration and such) some time in the future.

Saturday, August 29, 2009

Powering The World With Solar Panels


CLICK HERE to link to a very interesting graphic showing how much of the world's total surface area would have to be covered in solar cells in order to supply all of Earth's current energy needs.

I don't know the map's ultimate source, but it looks legitimate enough. And even if not completely accurate, it does provide plenty of food for thought. I'm guessing the chart is assuming present-day efficiency with solar cells (the best current commercial models are about 42% efficient); future versions of the technology could greatly improve on efficiency, and require less surface area to produce the same amount of power.

The problem with all of this, though, is cost. Look at the figures; 495,805 square kilometers = 496,805,000,000 square meters. The cost of commercial solar cells today is about $1000 per square meter, so putting up enough solar cells to meet projected 2030 demands would cost $496 trillion--over 30 times the current yearly output of the entire United States economy. Assuming very optimistic cost reductions from mass production in quantity and more advanced, lighter, and cheaper-to-produce solar cells that could reduce costs 100 fold, the total would still hover around $5 trillion dollars. Spread out over 20 years, that's $250 billion a year.

That might seem to some to be a small price to pay for powering the entire world CO2 free, but try convincing any current politician or economist of that, especially with so many more pressing economic issues today.

Monday, August 24, 2009

Hidden Treasures Of Science Fiction: Planetes!

(I don't know why I keep putting exclamations after the titles for the 'hidden treasures', it just somehow seems appropriate.)

Planetes is a 2003 hard science fiction anime TV series that, like Cowboy Bebop before it, is quickly building up a substantial fanbase in North America mostly from sheer word of mouth about its quality. You don't even have to be an anime fan to like Planetes; its very West-friendly, features a broad cast of international characters, and like most great fiction, speaks to universal themes independent of cultural nuance.

The series begins in 2075, when an international treaty organization of space-capable nations (the US, Japan, Russia, and some European countries) have built up a substantial infrastructure both in orbit and on the Moon. The development of Helium-3 fusion, with Helium-3 mined from the Moon, has replaced the old oil economy and has led to a major financial boom among the treaty countries, allowing them to fully expand into space. Hundreds of thousands of people now live and work off-Earth.

But of course there's a downside; all that activity in space has produced a tremendous amount of debris; i.e., space junk. Today, in real life, orbital junk represents a potential hazard to space missions. Sixty plus years from now, its a primary ongoing danger to all orbital activity. So who gets the thankless job of cleaning it up?

The series focuses on a crew of these space-going garbagemen. Called 'Half Section' because they are constantly under-funded and undermanned, they go out in an outmoded shuttle and haul off rogue satellites, old space station sections, abandoned experiments, and much more for recycling.

The crew includes Hachi, the series' main character, who is a young, cynical Japanese EVA specialist. Tanabe, the female lead, is another young Japanese national and the idealistic rookie on her first day in the first episode. The pilot is American Fee Carmichael, a brash, loud chain smoker. System specialist Yuri Mihairokov rounds out the space crew, a stoic, soft-spoken Russian. There's also a small office staff, and they all get their moments to shine throughout the 26-episode run, but the focus is definitively on the crew of the garbage scow shuttle called Toybox.

Planetes shines above most other on-screen SF, both live-action and anime, Japanese or American, in two areas: depth of character and scientific accuracy. The series' great strength lies within its characters' stories and their interactions. As the series progresses, they come across as real and compelling, with both noble moments as well as petty. In other words, they act very human, and the viewer very easily can get caught up in their daily lives.

The series also gives us the most realistic representation of future space travel I've ever seen, and given all the research I've done on space tech for orbitalvector.com over the last several years, that's saying a lot. There's not a single scientific or technological gaffe that I could spot in the series. It is hard science fiction the way it should be, and reminded me in some ways of Allen Steele's Near Space series of novels, which also contemplated a very similar type of future in space. This technological accuracy greatly adds to the series' verisimilitude.

This isn't to say Planetes is perfect, however. The series' greatest weakness is its female lead, Tanabe, who is annoying in the extreme. This is especially true in the first handful of episodes where, as the rookie, the viewer is introduced to Half Section through her POV. There is nothing wrong with portraying a character as idealistic or foolish or reckless, but she takes all three to such a degree that its hard to believe the other characters would keep her around, especially after she deliberately endangers the crew more than once. In fact, of all the characters, it takes her almost until the series' very end to find any real depth. Fortunately, after the first three episodes or so, the series begins focusing less on her and much more on the its larger cast, and quickly becomes much more watchable. Planetes also relies too much on unlikely coincidences to move its plot along at times.

But if you can get past these gaffes, you're definitely in for a science fiction treat. Episodes 10, 11, ands 12 are the series highlight, in my opinion. Episode 10, focusing on Yuri's past, has an intense emotional gut-punch. Episode 11 features a wannabe space explorer from a third world country's humble program, and though he starts out as a kind of comedic character, one can't help but be moved by his underdog determination by the end. Epsiode 12 focuses on Fee and her bad habit of smoking, but her obsession turns out to be an unlikely salvation for everyone in orbit in the wake of a terrorist attack. The last third of the series focuses on a sprawling eight-episode storyline involving an expedition to Jupiter that Hachi tries to qualify for while also trying to deal with a personal crisis. This is in addition to the mounting terrorist plot to stop it. Planetes also has something very rare among not only anime, but just about all TV series as well--a pitch-perfect ending.

The complete series of Planetes is available on DVD, which you can find HERE and other outlets that sell anime products. Select episodes are also available for viewing online.

Thursday, July 30, 2009

Moon, Mars, Space Stations, Warp Drives, Whatever...Just Pick One

THIS linked article from ABC News illustrates why our manned space program isn't much farther along than it is.

Every four or eight years, either we elect a new president and/or a new political party takes power, and the space program undergoes yet another overhaul. Programs that have been moving forward for years are often suddenly disrupted, delayed, or canceled altogether. The history of NASA is literally littered with the epitaphs of otherwise promising projects like the SSTO or X-33/Venturestar.

Unfortunately, space has proven too difficult an environment in which to do anything quickly or easily. Apollo with its breakneck pace of historic accomplishments turned out to be the exception, not the rule. We need long term commitment to a single vision of space exploration/exploitation in order to really accomplish any major worthwhile goals.

Though I doubt we'll ever see one any time soon, what we should have is a national referendum on space. The public should weigh in on exactly what we should try to accomplish in space, and whatever administration is in power should follow that as a guideline, instead of just canceling or downgrading projects out of spite against the previous administration, something both political parties have been guilty of for decades now.

But which general plan would the public back? Actually the best way we can decide this is educating people on the general directions the space program could take.

As an example, four feasible general strategies are outlined below. It should be noted that none of these are mutually exclusive; one can eventually lead into one or more of the others very easily.

Return to the Moon: This is the strategy outlined by the Bush administration in 2004, which NASA had been working toward since. I should note that I was not a fan of many of the previous administration's science policies, but I do think its 'refocusing' of the manned space program was spot on, especially since the retirement of the shuttle fleet was inevitable. The Constellation vehicle system under development was specifically geared for this mission.

The purpose of this strategy was not only to send more Apollo-style manned missions to the Moon, but to establish a permanent manned presence there in the form of a moonbase. The advantage of a Moon goal is that it has been underway for half a decade now and is already fairly well developed. As a result it could probably be achieved sooner than the other strategies outlined here. Also, the experience of building and maintaining the ISS would come in very handy in creating a slowly expanding moonbase. For long term benefits, the Moon offers vast resources, particularly the potential fusion fuel helium-3, that could produce a potential windfall for any country that gain a significant lead in developing them.

Mars: The second most talked-about path, many Americans want to forge directly ahead to the Red Planet on one or more grand voyages of human discovery. It is perhaps the most romanticized of the strategies, very appealing to generations of Americans who grew up on the space exploration adventures of various scifi heroes.

The advantage of this plan would be mostly in the technology that would developed in order to make it viable; namely long-term space habitat systems and true interplanetary manned spacecraft. The human exploration of another whole planet would also be very valuable, conducting observations and experiments that current robotic probes aren't easily capable of. But more, a human being stepping onto the surface of another planet would be a monumental historical event that would resonate for generations.

Going to Mars would be the longest-range goal discussed here because of the immense distances and logistics involved, and could actually incorporate a return to the Moon and/or a manned asteroid rendezvous as an intermediate step.

Orbital Infrastructure: Instead of manned exploration, NASA concentrates much more on building up potentially useful and profitable structures in Earth orbit. This is not necessarily a stay-at-home strategy. Post-Apollo, NASA had a 'Grand Architecture' vision for space, focusing on building up a 'step ladder' of stations leading out into the solar system. The shuttle and the ISS as they were originally envisioned were just the first two major projects of this architecture.

In this vision, NASA maintains the ISS as long as possible and follows up with bigger, more advanced stations, as well as other useful orbital structures, such as solar power satellites, orbital hot labs, zero-g factories, or perhaps even a launch tower or space elevator. The idea would be concentrate as much as possible on making space much more of a money making venture than it is now, and use the built-up infrastructure to eventually build the interplanetary craft needed to carry humans further into the solar system.

Asteroids: Somewhat of an underdog compared to the others, its still mentioned occasionally in various sources. Instead of concentrating on 'major' bodies such as the Moon and Mars, emphasis for this strategy is placed on the manned exploration and exploitation of near-Earth asteroids. Technical difficulty would be somewhere between returning to the Moon and sending expeditions to Mars. And with thousands of potential destinations, NASA could be constructively busy for decades.

This strategy has two major potential pluses over the others. First, Asteroids taken in their thousands represent an immense treasure trove of mineral wealth; an estimate of single typical nickel-iron asteroid from a few years ago put the worth of the asteroid's minerals and metals at over $12 trillion.

Second, asteroids can be made mobile using even today's technology. It would be a very slow and gradual process, but valuable asteroids can be 'herded' closer to Earth, inserted either into an L4 or L5 Lagrange point or into Lunar orbit, where they can be much more easily studied and harvested. Hollowed asteroids also offer ready-made armor against radiation and impact hazards in space, and small, properly hollowed and modified asteroids could serve as the chasis fo interplanetary craft.

Which strategy would be best? That would depend on the goals people wanted to accomplish. All have advantages that could benefit not juts the US, but the world beyond as well. However, if we want to see any of these objectives succeed in our lifetimes, we have to pick one and stick with it.

Friday, July 24, 2009

Hidden Treasures Of Science Fiction: The Dirty Pair!



This is the first of what I hope to be a semi-regular feature. These SF works aren't so much "hidden" as they either were once popular but have since fallen off the cultural radar, or never found the audience they very much deserved.

The Dirty Pair is one of the former. It started as a series of comical scifi novels created Haruka Takachiho that were adopted into manga and anime in Japan and later comic books in America. The Dirty Pair's heyday was in the late 80s and 90s, with the last major work featuring them coming out in 2002. Though still fondly remembered by many fans, they have faded somewhat into the pop culture background.

The stories center around Kei (the red-headed, bad girl tomboy) and Yuri (the sweet-mannered intellectual brunette) as they work for an interstellar peacekeeping agency tracking down criminals and foiling terrorist plots. Though officially code-named 'The Lovely Angels', they're much more widely (and notoriously) known as 'The Dirty Pair' because of the habit of their missions often ending in one cataclysm or another. Buildings, cities, colonies, and sometimes even whole planets are often left in smoking ruins in their wake. Though technically the disasters are never their direct fault, their very presence seems to precipitate destruction and chaos.

This tongue-in-cheek approach to action and ultraviolence, combined with the curvy Pair's ballistic-weave work bikinis, would probably be enough to ensure a decent amount of popularity. But surprisingly, though many of their stories can't really be called deep, they are often very smartly written and sharply plotted. Imagine the best of the James Bond movies set in a scifi future and recast with two scantily-clad female leads, and you'll have a decent starting point for Dirty Pair stories.

The best of the original Dirty Pair took the form of anime, through a TV series, a series of direct-to-video productions, and a theatrical film. Of these Affair On Nolandia and Flight 005 Conspiracy are the stand-out episodes in my opinion. Here's a decent collection including both of those, along with the so-so Eden Project

But something surprising happened to The Dirty Pair when they were licensed for American comics and fell into the hands of artist Adam Warren; they got even better.

The original Dirty Pair took most of its cues from traditional Space Opera stories, both from anime and manga as well as popular western versions. Adam Warren, with help for the initial stories by writer Toren Smith, evolved the series into a much more cyberpunk/transhuman direction, and coupled it with his uniquely dynamic anime artistic style, produced a uniquely entertaining property.

In Warren's version (which is officially licensed by the Japanese rights holder), The Dirty Pair become more than talented young women with big guns. They are now genetically-bred, cybernetically enhanced fighting machines wrapped up in deceptively curvaceous barely-adult bodies with big guns. Their personalities, looks, and usual modus operandi are still very much in keeping with their 'classic' japanese versions, but now with a newer, and often darker and more subversive, subtext.

For example, the Fatal But Not Serious storyline hints that the current Kei and Yuri may only be one of a series of Lovely Angels, not the first and not the last, and that when and if they die, they'll simply be replaced by cloned and memory-implanted copies. In another storyline (Run From The Future), the Pair both use and run afoul of drugs that can easily be used as an insidious form of mind control, one inducing an emotional break down and the other inducing near-religious euphoria.

Of this version, A Plague Of Angels, Fatal But Not Serious, and Run From The Future are probably the best. Go Here to find these and more in trade paperback form.

It should be noted that all versions of The Dirty Pair, despite the obvious cheesecake and violence, never really teeter into truly adult territory, as some people assume. There's a lot of curves and cleavage, but rarely any real nudity. Tons of flirty innuendo but no actual sex. Gunplay and explosions in abundance, but very little blood or gore. The Dirty Pair are perhaps demented fan-service fun distilled into its purist form--sexy, kinetic, and smart.

Monday, July 20, 2009

Our Near Space Future

(Image courtesy NASA)

Many people today will be pontificating about the fortieth anniversary of Apollo 11 landing on the Moon, as is only right. But I'd like to take the opportunity not to talk about the last forty years of space travel, but the forty years that's immediately ahead of us.

In my last blog entry, I talked about how people have trouble intuitively grasping just how vast the scale of space is. Which is partly why I think that for the next few generations, despite the current push outward for exploration to the Moon and Mars, I think the aspect of space travel that will have the most impact on normal people will be the opening up and exploitation of so-called 'Near Space.' Near Space extends from the upper reaches of the atmosphere up to about 500 miles altitude, or the inner edge of the Van Allen radiation belts. That's a scale well within most peoples' understanding, and still is on the shore of this exciting new frontier.

We're already seeing a number of exciting developments along these lines recently. The successful SpaceX launch, the construction of the Virgin Galactic "spaceport", the US Military's tentative plan for a near space 'stratostation' that could permanently occupy suborbital space. Combined with the enlarging community of space-capable nations (particularly China) and renewed interest by private companies just chomping at the bit to market space, it seems that we're poised for a renewed flowering of space travel and exploration. But this time, instead of just being limited to two competing nations, it seems the whole of the industrialized world will take part.

After the world more fully recovers from the recent economic chaos--which admittedly might not be for a full decade yet--I think space tourism will begin to fully take off, with Virgin Galactic and its inevitable competitors offering first suborbital flights, then full orbital excursions. Bigelow Aerospace is already hard at work designing and constructing the first 'space hotels', which would be no more than small, modular, inflatable space stations in which tourists and small crews could stay for up to a few days. And in their footsteps will follow other companies eager to cash in.

Even now, many countries see the ability to at least launch their own satellites as a matter of pride, and a number of them are beginning to launch their own space exploration probes as well, as exemplified by the recent lunar probes launched by India and Japan. How long before they begin launching their own manned space craft, and building their own space stations?

So by 2050 or so, I'm hazarding an educated guess about what we'll see: many different nations and probably at least half a dozen private companies involved heavily in human space exploitation. Those that don't already have a manned presence there will be planning on it. There will be at least a dozen space hotels, most small, but perhaps a few as large as the old Mir station. Companies will start ofering point-to-point suborbital flights. Russia, always a major proponent of space stations, may have an ISS-like large station, and will probably have plans for something even larger, like a ring station. China may still be playing-catch up, hoping to industrialize Near Earth Orbit, and close on its heels will be alliances and nations like the ESA, Japan, India, Brazil, and others.

But where will the US space program fit into all of this?

For some reason, the slow but deliberate process of constructing orbital infrastructure does not seem to sit well with the American public. This seems to go beyond just its high price tag and the old manned vs robotic exploration debate. I think it goes back to why the Apollo program is such a jewel in the eye of the American public, and why space efforts since, despite their on-paper practicality, haven't been as popular.

I think there's a very deep need in the American psyche to explore. Most of the population in the US is descended from people who left their homelands and set off toward someplace unknown in the hopes of something better, and I think that tendency is pretty much embedded in our national DNA. We love building things and making money, but even more fundamental than all that is that we, as a people, want to go.

Apollo spoke to that very deeply. Man landing on the Moon was an amazing technical achievement, but I think to many around the world, especially Americans, it felt right. Like it was what we were destined to do all along.

But many at NASA, in that era and since, realized that sending humans beyond the Moon would need an extensive orbital infrastructure to be practical. You need someplace to construct the giant vehicles necessary, you need workhorse vehicles to haul all the material to orbit, as well as a place to test out long-term habitation and industrial techniques. Thus the need for a shuttle and the space station, and the other plans NASA had its old 'grand architecture.' This goes back to what I talked about last time--just how vast the scale of space is. We're microbes trying to cross an ocean on specks of dust. With our current level of technology, there really is no other way to go about sending humans out into the solar system without this infrastructure.

In the coming era, I think space agencies and companies may begin to specialize--instead of being a catch-all for all space efforts the way many agencies have been, they may begin specializing according to what they do best. For example, the private companies will be all about tourism, the fledgling countries will want to compete for launch services, Russia I'm sure would love to be at the forefront of space stations and colonies in orbit, Japan seems determined to create solar power satellites, and so on.

And Americans I think will work very hard, as they have historically, to be humanity's great explorers of space, to always push the envelope of where humanity goes and what we go out in the Great Dark. The next great age of American manned exploration may not start until the other countries catch up and build the infrastructure that the US needs to explore but still seems very reluctant to participate in. I'm sure that there will be American stations and moonbases and what not, but the US will not fully wake from its current ennui about space until we once again can finally start taking great leaps for all mankind.

Saturday, March 7, 2009

The Kepler Probe Launch And Its Implications

KEPLER PROBE LAUNCH

Follow the link above for the full details of the Kepler planet-hunting probe, launched yesterday. Its designed to look for Earth-sized planets around other stars. It won't be able to tell if they're life supposrting, only if they're there, their approximate mass, and their orbit around their primary star.

I have little doubt that it will find earth-sized worlds, but the big question everyone is eager to find out is if it finds any in the lifezones around other stars. The lifezone is the distance from a star at which water can exist at liquid temperature.

Its a relatively thin range, even given the wide variety of factors that can affect planet temperature, so the chances of any one star having such a planet are very slim. But with the any thousands out there, who knows? the two most disturbing implications would be on the extreme of the spectrum--if kepler fins a whole lot of lifezone worlds, or if it finds none.

If it finds a large amount, that means that life-bearing worlds are probably abundant in the universe. good in many ways, true, but that also means the galaxy is probably full of potential rivals--rivals who might also have a profound head start on us technologically. If nothing else, the very possibility of that will make our expansion out into space more cautious.

The other extreme, if Kepler finds no lifezone worlds, it will mean almost certainly that life is extremely rare, and that for all practical purposes humankind is utterly alone. While that means a lack of potential rivals, that also means a lack of potential friends and partners. If we stumble, there will be no one else to catch us, or even remember that we were here.

I'm sure kepler will find a median between those two--and of course, even if a planet is found in a lifezone, there's no guarantee that it wil actually harbor life. But still, it makes one think...

Tuesday, January 6, 2009

Beanstalk Disaster Animation

Broken Beanstalk Animation

What happens if a Space Elevator snaps?

Though still science fiction, more an more enthusiasts and experts are pushing for serious research into the technology. Reaching right from the surface of Earth to over 22,300 miles into space, a Space Elevator could provide a railroad track right into orbit and beyond for pennies a pound.

But being such a huge structure, the inevitable question pops up of what would happen if something went disastrously wrong and its snapped somewhere along its length. The animation in the link above demonstrates a number of possibilities--the elevator cable snapping at its base, at its orbital counterweight, and several points in between.

There are a couple of surprises, as Blaise Gessend, the creator of the animation points out in the accompanying article, primarily that as the earth-anchored end falls back toward the planet, the free end of the cable experiences such tremendous sheer forces as it whips around the curve of Earth parts of it are likely to tear off and going flying back out into space.

Beanstalks collapsing have been used in science fiction before, particularly in the novel Mercury by Ben Bova, and I have myself contemplated the idea to drive an as yet tenuous story, so this is very interesting indeed to me. It certainly opens one's eyes to the astonishing physics such a megastructure could entail.

Saturday, December 20, 2008

Suborbital Flight Article Up On ORBITAL VECTOR

Just posted an article on Suborbital Passenger Flight on OV. here's the link:

Suborbital Passenger Travel

Found out a bunch of interesting things when researching this article, including the existence of the antipodal bomber, something I had no idea that both Nazi Germany and the Cold War Era US had actively researched. i always look at those innovations that were actively pursued back then, and how different our world would be if even a fraction of them had been followed trhough on.

Sunday, December 14, 2008

Orbitalvector.com Reaches 10,000 Unique Hits

I know its been ages since I updated this blog, but I created it mere days before a medical problem hit unexpectantly. That's still ongoing, but things have settled out a bit and I cna get back to business.

Anyway, I had created this blog as a supplement to my Orbital Vector site ( www.orbitalvector.com ), which focuses on speculative and science fiction technology. The big news is that it passed the 10,000 hits mark this past week. I do consider this an accomplishment, considering that its a niche website with limited mainstream appeal.

The newest article is on Force Fields, those weird, ubiquitous devices that have almost no connection to real life science. While there are some technologies being researched that are kind of similar (like elecrtomagnetic defense fields and plasma shields) force fields like you see in science fiction are as much fantasy as Harry Potter's wand.

Upcoming is an article on suborbital flight, plus some other fun stuff.